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Stopping a monster at a point.

+4
XinwxHleak
ImSoPro
HeartLess
FirsT
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Stopping a monster at a point. Empty Stopping a monster at a point.

Post  FirsT Wed Dec 30, 2009 9:44 pm

Anyone have an idea how to do this besides using next=0 prev=0?

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Post  HeartLess Wed Dec 30, 2009 10:42 pm

FirsT wrote:Anyone have an idea how to do this besides using next=0 prev=0?

umm....
probably not possible. Unless we can find a new property...

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Post  HeartLess Wed Dec 30, 2009 10:50 pm

And please pm me on GK to verify you are who I think you are so I can add your status as WZ Editor... (To gain access to new forum)

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Post  ImSoPro Wed Dec 30, 2009 11:39 pm

I guess you can try mess around with HaRepacker. =O

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Post  FirsT Thu Dec 31, 2009 12:34 am

HeartLess wrote:And please pm me on GK to verify you are who I think you are so I can add your status as WZ Editor... (To gain access to new forum)

Check your visitor message, I'm pretty sure I told you I registered. ._.

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Post  FirsT Thu Dec 31, 2009 1:36 am

HeartLess wrote:
FirsT wrote:Anyone have an idea how to do this besides using next=0 prev=0?

umm....
probably not possible. Unless we can find a new property...

Nvm, I think I have an idea.

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Post  HeartLess Thu Dec 31, 2009 4:45 am

Use Force If it doesn't a/b

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Post  XinwxHleak Sat Jan 02, 2010 9:42 am

What's the point (lol get it) of stopping monsters at a certen area? I guess it could help a little but it's not really helpfull, atleast that's what I think.

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Post  Beast Sat Jan 02, 2010 12:12 pm

It'll be a sort of lag hack which is very useful IMO. I used it a lot for my various pizards ;D

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Post  XinwxHleak Sat Jan 02, 2010 12:18 pm

It would be easy to make, you just need that map repacker thing. I forget what the propper name is, sorry.

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Post  festersays Sun Jan 10, 2010 8:45 pm

Try making the foothold where you want them to stop either a little bit taller/shorter then the rest, so they can't walk onto the next foothold. No guarantee of AB or not, but I think it'll work with SS results as long as you're the only one in your map.

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Post  ImSoPro Mon Jan 11, 2010 4:07 am

festersays wrote:Try making the foothold where you want them to stop either a little bit taller/shorter then the rest, so they can't walk onto the next foothold. No guarantee of AB or not, but I think it'll work with SS results as long as you're the only one in your map.

woot fester is here Very Happy

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Post  festersays Tue Jan 12, 2010 2:55 am

ImSoPro, once I get a little more time with my Map.wz, expect good things from me... I'm back. Wink

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Post  Zeza125 Tue Jan 12, 2010 3:16 am

festersays wrote:ImSoPro, once I get a little more time with my Map.wz, expect good things from me... I'm back. Wink

FESTER <3 I love ya man (NO HOMO) whatcha been up to lately?
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Post  bsb23 Sat Jan 30, 2010 11:56 pm

festersays wrote:Try making the foothold where you want them to stop either a little bit taller/shorter then the rest, so they can't walk onto the next foothold. No guarantee of AB or not, but I think it'll work with SS results as long as you're the only one in your map.

It bans

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Post  Zeza125 Sun Jan 31, 2010 3:40 am

Use the same amount of force as the monsters speed.
aka force for snail is 65
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